A downloadable Comics Bots

Hello, I'm delighted to present Comics Bots: a school project carried out in 7 weeks by a team of 8 people.


Presentation 

Comics Bots is a robot combat and customization game.



Combat 

You have the option to fight in two locations: tournaments and street fights.



Tournaments 

Tournaments are organized events where you must face several participants to win the reward. Tournaments have various difficulty levels ranging from bronze (easy) to diamond (hard), including silver and gold. The number of participants varies depending on the tournament: 16 participants for bronze and silver tournaments and 8 participants for gold and diamond tournaments.



Street Fights 

Street fights are robot battles in a completely different style from the tournaments, both in terms of the fighting location and the opponents. The fight takes place in an old hangar, and you will face only one participant, but their level is random. The reward is much smaller.



Customization 

You have the ability to customize both your robot and your team.



Robot 

When customizing your robot, you can change the shape of the chassis as well as the equipped weapons. You can customize up to 3 robots.


Team 

You can choose your team’s name and logo. Your team name consists of 2 predetermined words. For your team name, you can choose it yourself or select it through a draw. And for your team logo, you can change its shape and color.




Shop 

In the shop, you can buy weapons and chassis to customize your robots.



Here is the members' itch link : 

Project manager: Théo BASILE https://theo-dono.itch.io/ 

Lead dev : Thibault PERRIER https://himekuma.itch.io/ 

Artistic director :  Paul LANDREAU https://seven207.itch.io/ 

Developpers :
Anaïs JOURDANNAUD https://boushi.itch.io/ 
Mathieu LAVAL https://luxdum123.itch.io/  
Hugo DENISE https://hugo-denise.itch.io/ 
Matéo TILLOU https://mateo999875.itch.io/ 

Artist : 
Alexis TREVILLY https://seyrounet.itch.io/ 


The project isn't 100% finished, there are a lot of things we'd like to have implemented but haven't had the time. The same goes for bugs : you may come across an unknown bug on our part, so please let us know.